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Bomber crew custom
Bomber crew custom








bomber crew custom
  1. #Bomber crew custom how to
  2. #Bomber crew custom series

Under the current system, trying to level up a replacement crew feels like a demoralizing failure-loop that isn’t educational in terms of how best to proceed. However, I would have preferred a hard fail-state to signal when I should try a new run, similar to the way most roguelikes do. I quit and restarted from the beginning, and by applying what I knew and spending money on vital upgrades, I was able to get back there quickly. I then had to grind for enough EXP to take on the next Critical Mission, but my new crew and plane weren’t tough enough to survive even short, low threat missions. This re-leveling isn’t too much of a hill to climb early on, but a loss in later stages means that it’s sometimes best to restart the whole game rather than limping ahead.ĭuring one run, I made it into the third stage on my first go, then made a poorly-judged emergency landing that sent my entire crew up in a ball of flames. A destroyed bomber and crew with reduced stats will replace the old one, but this means that some basic missions will have be taken on to ‘grind’ them up to scratch. Such misfortune is likely to result in most (if not all) of the crew being wiped out and the plane lost. The first? When things go wrong, they go wrong fast.

bomber crew custom

While I found much of Bomber Crew to be rewarding, there are some problems that arise from its design.

#Bomber crew custom series

To be fair, this element of self-taught learning felt very much in line with how many roguelites operate, and there was an elation to figuring stuff out that wasn’t handed to me in a series of pop-ups.

#Bomber crew custom how to

However, it doesn’t prepare one for later challenges like reloading guns, switching fuel to a specific set of tanks, or how to smartly assign custom waypoints via the navigator to avoid flak. The tutorial gives the player a basic understanding of how to move crew between different stations inside the bomber, how to administer first aid, how to raise the landing gears and drop payloads on targets. A win here means further stages with increased difficulty and more unlocks become available.Īfter the bomber takes off, the player can shift between a zoomed-in internal view to manage the crew inside the bomber, or a zoomed-out view for a wider perspective of the terrain, incoming fighters, and so on.Īt first, the sheer number of things that need tweaking and monitoring can be overwhelming. After a set number of missions, a Critical Mission will be unlocked. Completing missions, shooting down enemies and taking photos of special targets gains money and EXP that can be invested in the bomber and its crew to improve stats, equipment, or gear for the bomber itself. The premise is that the player manages a team of seven cartoon-like men and women as they fly from England to Europe on bombing missions during World War II. My bomber and its crew are safe, for now.īomber Crew is part management sim, part roguelike. As we rise, I know that the fighters chasing can’t ascend that high and the ace utters curses as the gunners focus fire on him and his plane explodes in flames. I tell my pilot to ascend and have the engineer use his Boost ability on the fuel supply to speed it up. The navigator makes it back inside the armored bomber’s hull as the payload is dropped successfully. The bomb bay doors open, and the pilot realigns with the target. The engineer announces that the hydraulics are fixed and my two gunners whir into action, firing at the ace and his entourage. One of the engines bursts into flames, so I send my navigator out onto the wing with an extinguisher. The ace fighter zeroes in on us and opens fire. Cursing, I send my engineer for repairs as my bomber floats almost comically hopeless towards our target. Before completion, bullets rip through the fuselage and damage the hydraulics. I redirect my bomb operator from the nose turret to the bombing area and have him open the doors for the payload. An alert from my radar operator pops up to warn me that an ace fighter is in the region. My tail and ventral gunners find their assigned targets and light them up, tracer fire arcing out into the night sky. My bomber is descending over Belgium when the first fighters open fire on me. WTF Those pigeon sounds on the title screen. LOW Not figuring out how to apply first aid in time. HIGH Landing beaten and bloodied after a successful mission. How I Learned To Stop Worrying And Love The Bomb










Bomber crew custom